

The very world, and all within it, had long forgotten these forlorn souls, until now… It is as these unfathomable reaches, that Eksyll caged those that no longer served his abysmal purpose a general with naught to command an heir of crippling malcontent and a King, consumed with the elongation of his own hollow existence. Completing NPC missions is integral to increasing the character's skills as much as possible and will further prepare the player for the final confrontation against Eldest Souls' deadly final boss.Eldest Souls now includes ‘Depths of the Forgotten’: a free, major expansion which introduces a new and perilous region, three new bosses, a selection of special weapons, a weapon customisation system, and an all-new, obliterating ability.Įntrenched within the very bowels of existence, far removed from the moon’s pale radiance, rots an ancient abyss: The Forgotten Depths. The Alchemist has a much larger quest that will grant players the Empty Vessel, which allows them to collect the essence of one of the bosses they have slain and present that essence to an NPC to receive buffs to their stats and abilities. Edd the Wanderer and The Blacksmith, for example, both ask the player to track down various items for them throughout the game's world. These NPCs will ask the player to do various things throughout the game. But even with these benefits, there are better Shards to put in this slot, so it will more than likely be avoided in most situations.įinally, players should remember to complete any missions that they receive from random NPCs between boss fights. The only time this Shard works is when it is being used as the Active Shard, which allows for the activation of an orb that deals damage to enemies and allows the player to teleport to the enemy's position. This would be really interesting and useful if the player could control it, but it is instead tied to circumstances like the player teleporting on every second charged attack or when activating Bloodburst. For example, The Singularity Orb will grant some teleportation powers to the player depending on what slot it has been put in. Not all shards are created equally though, as some of them are pretty worthless most of the time. Winter Fangs can also be used with the dash in Windslide in order to make dashing not cost stamina for a few seconds after successfully dodging an attack. It will greatly increase the player's movement speed when equipped and will also create a ray of light to trail behind the player and deal damage to enemies. For example, the Lightbringer Shard players unlock from defeating Azikel, God of Light is very useful when used in conjunction with the Windslide fighting style. Some of these Shards also synergize well with a variety of talents. When all else fails, having some of these Shards equipped can be beneficial. With that being said, there are some Shards that are pretty useful throughout the majority of the game and against any boss. Players should also remember that Shards behave differently depending on what playstyle is being used, so it is a good idea to experiment with them to find the most effective combinations. Shards can be swapped out between boss encounters. Much like fighting styles, some Shards will be important use against one or two specific bosses but will have practically no use against others. Shards can provide players many useful abilities and stat boosts in Eldest Souls, so it is very important to remember which Shards are equipped on a character. Players should practice this as often as possible early in Eldest Souls, as it will be incredibly useful against later bosses like The Guardian. If the character flashes green as they go through this attack, then the player was successful, and the character will not take any damage from that attack. Players have to wait until the very last moment before an attack hits, and then dodge through the attack. Whenever a dodge is timed at the correct moment, it will trigger a Perfect Dodge. It can be pretty easy to forget in the middle of a fight that Perfect Dodges can be used to completely avoid taking damage from an enemy. The trick is to wait for a good opening before trying to use this attack against a boss. The downside is that the Charge Attack is very slow, so if the player doesn't use it properly, they will open themselves to taking a high amount of damage. This buff allows the player to trigger an attack that will damage their enemy and grant the player health. Whenever a Charge Attack is used, the hero will gain a buff called Bloodthirst. An interesting mechanic that players can use to their advantage in this game is the Charge Attack.
